Searched refs:texLoadFlag (Results 1 – 3 of 3) sorted by relevance
| /NW4C-2.0.3/sources/libraries/lyt/ |
| D | lyt_Util.cpp | 208 LoadTexture(const void* pImgRes, u32 size, int texLoadFlag) in LoadTexture() argument 270 if (texLoadFlag == 0) in LoadTexture() 275 texLoadFlag = NN_GX_MEM_FCRAM | GL_NO_COPY_FCRAM_DMP; in LoadTexture() 279 texLoadFlag = NN_GX_MEM_VRAMA | GL_NO_COPY_FCRAM_DMP; in LoadTexture() 283 texLoadFlag = NN_GX_MEM_VRAMB | GL_NO_COPY_FCRAM_DMP; in LoadTexture() 308 GL_TEXTURE_2D | texLoadFlag, in LoadTexture() 321 GL_TEXTURE_2D | texLoadFlag, in LoadTexture() 351 GLenum transtype = texLoadFlag & 0xFFFF0000; in LoadTexture()
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| /NW4C-2.0.3/sources/libraries/font/ |
| D | font_Font.cpp | 67 int texLoadFlag = in LoadTexture() local 77 …glTexImage2D(GL_TEXTURE_2D | texLoadFlag, mipLevel, format, texWidth, texHeight, 0, format, type, … in LoadTexture()
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| /NW4C-2.0.3/include/nw/lyt/ |
| D | lyt_Util.h | 251 const TextureInfo LoadTexture(const void* pImgRes, u32 size, int texLoadFlag = 0);
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