Searched refs:symbolNormal (Results 1 – 1 of 1) sorted by relevance
167 nn::gr::CTR::BindSymbolVSInput symbolNormal; in InitializePrimitive() local184 isSuccess = m_Shader.SearchBindSymbol(&symbolNormal, "Normal"); in InitializePrimitive()197 m_VertexBox.EnableAttrAsArray(symbolNormal, physicalAddr, PICA_DATA_SIZE_3_FLOAT); in InitializePrimitive()