Home
last modified time | relevance | path

Searched refs:soundInfo (Results 1 – 4 of 4) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_SoundArchiveFileReader.cpp346 const SoundArchiveFile::SoundInfo* soundInfo = m_pInfoBlockBody->GetSoundInfo( soundId ); in ReadSound3DInfo() local
347 if ( soundInfo == NULL ) in ReadSound3DInfo()
352 const SoundArchiveFile::Sound3DInfo* sound3dInfo = soundInfo->GetSound3DInfo(); in ReadSound3DInfo()
370 const SoundArchiveFile::SoundInfo* soundInfo = m_pInfoBlockBody->GetSoundInfo( soundId ); in ReadSequenceSoundInfo() local
371 if ( soundInfo == NULL ) in ReadSequenceSoundInfo()
375 if ( soundInfo->GetSoundType() != SoundArchive::SOUND_TYPE_SEQ ) in ReadSequenceSoundInfo()
380 const SoundArchiveFile::SequenceSoundInfo& seqSoundInfo = soundInfo->GetSequenceSoundInfo(); in ReadSequenceSoundInfo()
395 const SoundArchiveFile::SoundInfo* soundInfo = m_pInfoBlockBody->GetSoundInfo( soundId ); in ReadStreamSoundInfo() local
396 if ( soundInfo == NULL ) in ReadStreamSoundInfo()
400 if ( soundInfo->GetSoundType() != SoundArchive::SOUND_TYPE_STRM ) in ReadStreamSoundInfo()
[all …]
Dsnd_SoundArchivePlayer.cpp787 SoundArchive::SoundInfo soundInfo; in detail_SetupSoundImpl() local
788 if ( ! m_pSoundArchive->ReadSoundInfo( soundId, &soundInfo ) ) in detail_SetupSoundImpl()
799 int playerPriority = soundInfo.playerPriority; in detail_SetupSoundImpl()
800 SoundArchive::ItemId playerId = soundInfo.playerId; in detail_SetupSoundImpl()
801 int actorPlayerId = soundInfo.actorPlayerId; in detail_SetupSoundImpl()
957 sound->SetFrontBypass( soundInfo.isFrontBypass ); in detail_SetupSoundImpl()
994 &soundInfo, in detail_SetupSoundImpl()
1024 &soundInfo, in detail_SetupSoundImpl()
1056 &soundInfo, in detail_SetupSoundImpl()
Dsnd_SoundArchiveFile.cpp435 const SoundInfo* soundInfo = GetSoundInfo( soundId ); in GetItemFileId() local
436 if ( soundInfo != NULL ) in GetItemFileId()
438 fileId = soundInfo->fileId; in GetItemFileId()
Dsnd_SoundArchiveLoader.cpp863 SoundArchive::SoundInfo soundInfo; in SetWaveArchiveTableWithWsdInEmbeddedGroup() local
864 if ( ! m_pSoundArchive->ReadSoundInfo( wsdId, &soundInfo ) ) in SetWaveArchiveTableWithWsdInEmbeddedGroup()
874 const void* wsdFile = GetFileAddressFromTable( soundInfo.fileId ); in SetWaveArchiveTableWithWsdInEmbeddedGroup()