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/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_MeshRenderer.cpp256 int shapeIndex in RenderParticleShape() argument
265 ParticleSet* particleSet = particleModel->GetParticleSets(shapeIndex); in RenderParticleShape()
269 ParticleShape* particleShape = particleModel->GetParticleShapes(shapeIndex); in RenderParticleShape()