Searched refs:screenToWorld (Results 1 – 1 of 1) sorted by relevance
222 nw::math::MTX34 screenToWorld; in Update() local224 nw::math::MTX34RotXYZDeg(&screenToWorld, 0.0f, m_Rotate.y, m_Rotate.z); in Update()225 nw::math::VEC3TransformNormal(&dWorld, &screenToWorld, &dScreen); in Update()