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Searched refs:s_LutInput (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_GraphicsDevice.cpp37 uint GraphicsDevice::s_LutInput = 0; member in nw::gfx::GraphicsDevice
211 NW_LOG(" 0x%x\n", s_LutInput); in Report()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_GraphicsDevice.h290 s_LutInput &= ~(0x7 << (4 * target)); in SetLutInput()
291 s_LutInput |= input << (4 * target); in SetLutInput()
327 s_LutInput, in ActivateLutParameters()
340 s_LutInput = 0; in ResetLutParameters()
734 static u32 s_LutInput; variable