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Searched refs:s_DepthFormat (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_GraphicsDevice.cpp40 u32 GraphicsDevice::s_DepthFormat = RENDER_DEPTH_FORMAT_24_STENCIL8; member in nw::gfx::GraphicsDevice
133 NW_LOG(" 0x%x\n", s_DepthFormat); in Report()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_GraphicsDevice.h176 s_DepthFormat = format; in SetDepthFormat()
737 static u32 s_DepthFormat; variable
981 if (s_DepthFormat == RENDER_DEPTH_FORMAT_16) in ActivatePolygonOffset()