Searched refs:s_AnimTargets (Results 1 – 2 of 2) sorted by relevance
118 nw::ut::FixedSizeArray<nw::gfx::SceneObject*, ANIMATION_TARGETS_COUNT> s_AnimTargets; variable341 s_AnimTargets.push_back(node); in BuildResources()356 s_AnimTargets.push_back(node); in BuildResources()371 s_AnimTargets.push_back(node); in BuildResources()420 s_AnimTargets, in BuildAnimations()448 (nw::demo::Utility::FindObjectByName(s_AnimTargets, animBindingTable.targetName)); in BuildAnimations()462 (nw::demo::Utility::FindObjectByName(s_AnimTargets, name)); in ReattachObjectByName()477 (nw::demo::Utility::FindObjectByName(s_AnimTargets, name)); in MoveObjectByName()661 s_AnimTargets.clear(); in TerminateScenes()
98 nw::ut::FixedSizeArray<nw::gfx::SceneObject*, ANIMATION_TARGETS_COUNT> s_AnimTargets; variable558 s_AnimTargets.push_back(node); in BuildResources()579 s_AnimTargets.push_back(node); in BuildResources()651 s_AnimTargets, in BuildAnimations()806 s_AnimTargets.clear(); in TerminateScenes()