Searched refs:revision (Results 1 – 21 of 21) sorted by relevance
57 texture.m_Header.revision = srcTexture->m_Header.revision; in CloneTextureAnimMember()125 animData->m_Header.revision = src.ptr()->m_Header.revision; in CloneTextureAnim()
537 data->m_Header.revision = ResAnim::BINARY_REVISION; in CreateEmptyResAnim()
155 u32 GetRevision() const { return this->GetHeader().revision; } in NW_RES_CTOR_INHERIT()
135 u32 GetRevision() const { return this->GetHeader().revision; } in NW_RES_CTOR_INHERIT()
172 u32 GetRevision() const { return this->GetHeader().revision; } in NW_RES_CTOR_INHERIT()
229 u32 GetRevision() const { return this->GetHeader().revision; } in GetRevision()
586 u32 GetRevision() const { return this->GetHeader().revision; } in NW_RES_CTOR_INHERIT()
159 u32 GetRevision() const { return this->GetHeader().revision; } in NW_RES_CTOR_INHERIT()
709 u32 GetRevision() const { return this->GetHeader().revision; } in NW_RES_CTOR_INHERIT()
142 u32 GetRevision() const { return this->GetHeader().revision; } in NW_RES_CTOR_INHERIT()
1543 u32 GetRevision() const { return this->GetHeader().revision; } in NW_RES_CTOR_INHERIT()
117 ResU32 revision; // リビジョン : 4 Byte member
435 ResU32 revision; member479 u32 GetRevision() const { return ref().revision; } in GetRevision()
146 resAmbientLight->m_Header.revision = ResLight::BINARY_REVISION; in CreateResAmbientLight()
148 resHemiSphereLight->m_Header.revision = ResLight::BINARY_REVISION; in CreateResHemiSphereLight()
166 resVertexLight->m_Header.revision = ResLight::BINARY_REVISION; in CreateResVertexLight()
227 resFragmentLight->m_Header.revision = ResLight::BINARY_REVISION; in CreateResFragmentLight()
151 resFog->m_Header.revision = ResFog::BINARY_REVISION; in CreateResFog()
241 resCamera->m_Header.revision = ResCamera::BINARY_REVISION; in Create()
619 textureData->m_Header.revision = ResImageTexture::BINARY_REVISION; in Create()737 textureData->m_Header.revision = ResCubeTexture::BINARY_REVISION; in Create()860 textureData->m_Header.revision = ResShadowTexture::BINARY_REVISION; in Create()
587 u32 GetRevision() const { return this->GetHeader().revision; } in NW_RES_FIELD_STRUCT_DECL()