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Searched refs:resShadingParametersMaterial (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_SimpleMaterialActivator.cpp92 ResMaterial resShadingParametersMaterial = original; in Activate() local
95 …te::ActivateFragmentLightParameters(sceneEnvironment, shaderProgram, resShadingParametersMaterial); in Activate()
97 u32 shadingParametersHash = resShadingParametersMaterial.GetShadingParameterHash(); in Activate()
102 …ialState::ActivateShadingParameters(sceneEnvironment, shaderProgram, resShadingParametersMaterial); in Activate()
Dgfx_ParticleMaterialActivator.cpp80 ResMaterial resShadingParametersMaterial = original; in Activate() local
84 internal::MaterialState::ActivateFogParameters(sceneEnvironment, resShadingParametersMaterial); in Activate()