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Searched refs:resNode (Results 1 – 14 of 14) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ParticleModel.cpp64 ResParticleModel resNode, in GetMemorySizeInternal() argument
73 resNode, in GetMemorySizeInternal()
76 int setCount = resNode.GetParticleSetsCount(); in GetMemorySizeInternal()
77 NW_ASSERT(setCount == resNode.GetShapesCount()); in GetMemorySizeInternal()
80 nw::gfx::ResParticleSet resParticleSet = resNode.GetParticleSets(i); in GetMemorySizeInternal()
83 ResDynamicCast<ResParticleShape>(resNode.GetShapes(i)); in GetMemorySizeInternal()
106 ResParticleModel resNode, in GetDeviceMemorySizeInternal() argument
111 int setCount = resNode.GetParticleSetsCount(); in GetDeviceMemorySizeInternal()
112 NW_ASSERT(setCount == resNode.GetShapesCount()); in GetDeviceMemorySizeInternal()
115 nw::gfx::ResParticleSet resParticleSet = resNode.GetParticleSets(i); in GetDeviceMemorySizeInternal()
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Dgfx_SceneBuilder.cpp223 ResParticleModel resNode = ResDynamicCast<ResParticleModel>(resource); in BuildSceneObject() local
224 NW_ASSERT(resNode.IsValid()); in BuildSceneObject()
231 description.maxChildren = resNode.GetChildrenCount() + in BuildSceneObject()
232 resNode.GetParticleSetsCount() + in BuildSceneObject()
234 description.particleSetCount = resNode.GetParticleSetsCount() + in BuildSceneObject()
242 ParticleModel::GetMemorySizeInternal(pSize, resNode, description); in BuildSceneObject()
246 ParticleModel::GetDeviceMemorySizeInternal(pDeviceSize, resNode, description); in BuildSceneObject()
550 ResSceneNode resNode = ResSceneNode(resource.ptr()); in BuildChildren() local
554 for (ResSceneObjectArray::iterator i = resNode.GetChildren().begin(); in BuildChildren()
555 i != resNode.GetChildren().end(); ++i) in BuildChildren()
Dgfx_AmbientLight.cpp99 ResAmbientLight resNode = ResDynamicCast<ResAmbientLight>(resource); in Create() local
100 NW_ASSERT(resNode.IsValid()); in Create()
101 NW_ASSERT( internal::ResCheckRevision( resNode ) ); in Create()
108 resNode, in Create()
Dgfx_HemiSphereLight.cpp101 ResHemiSphereLight resNode = ResDynamicCast<ResHemiSphereLight>(resource); in Create() local
102 NW_ASSERT(resNode.IsValid()); in Create()
103 NW_ASSERT( internal::ResCheckRevision( resNode ) ); in Create()
110 resNode, in Create()
Dgfx_ParticleCollection.cpp125 ResParticleCollection resNode) in GetMemorySizeInternal() argument
129 const int capacity = resNode.GetCapacity(); in GetMemorySizeInternal()
172 ResParticleAttributeArray attributes = resNode.GetAttributes(); in GetMemorySizeInternal()
298 ResParticleCollection resNode) in GetDeviceMemorySizeInternal() argument
302 const int capacity = resNode.GetCapacity(); in GetDeviceMemorySizeInternal()
308 ResParticleAttributeArray attributes = resNode.GetAttributes(); in GetDeviceMemorySizeInternal()
354 ResParticleCollection resNode, in Create() argument
364 NW_ASSERT(resNode.IsValid()); in Create()
366 const int capacity = resNode.GetCapacity(); in Create()
411 ResParticleAttributeArray attributes = resNode.GetAttributes(); in Create()
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Dgfx_VertexLight.cpp102 ResVertexLight resNode = ResDynamicCast<ResVertexLight>(resource); in Create() local
103 NW_ASSERT(resNode.IsValid()); in Create()
104 NW_ASSERT( internal::ResCheckRevision( resNode ) ); in Create()
111 resNode, in Create()
Dgfx_ParticleEmitter.cpp38 ResParticleEmitter resNode, in GetMemorySizeInternal() argument
45 if (resNode.GetIsResourceCopyEnabled()) in GetMemorySizeInternal()
52 const ResParticleForm resForm = resNode.GetParticleForm(); in GetMemorySizeInternal()
82 TransformNode::GetMemorySizeForInitialize(pSize, resNode, description); in GetMemorySizeInternal()
96 ResParticleEmitter resNode = ResDynamicCast<ResParticleEmitter>(resource); in Create() local
97 NW_ASSERT(resNode.IsValid()); in Create()
101 if (resNode.GetIsResourceCopyEnabled()) in Create()
112 &resNode.ptr()->m_IsResourceCopyEnabled, in Create()
118 const ResParticleForm resForm = resNode.GetParticleForm(); in Create()
224 resNode, in Create()
Dgfx_SceneNode.cpp67 ResSceneNode resNode = ResStaticCast<ResSceneNode>(resource); in Create() local
73 allocator, resNode, description); in Create()
Dgfx_TransformNode.cpp90 ResTransformNode resNode = ResStaticCast<ResTransformNode>(resource); in Create() local
97 resNode, in Create()
Dgfx_FragmentLight.cpp128 ResFragmentLight resNode = ResDynamicCast<ResFragmentLight>(resource); in Create() local
129 NW_ASSERT(resNode.IsValid()); in Create()
130 NW_ASSERT( internal::ResCheckRevision( resNode ) ); in Create()
137 resNode, in Create()
Dgfx_Fog.cpp116 ResFog resNode = ResDynamicCast<ResFog>(resource); in Create() local
117 NW_ASSERT(resNode.IsValid()); in Create()
118 NW_ASSERT( internal::ResCheckRevision( resNode ) ); in Create()
125 resNode, in Create()
Dgfx_ParticleSet.cpp303 ResParticleSet resNode, in GetMemorySizeInternal() argument
307 if (initializerCapacity < resNode.GetParticleInitializersCount()) in GetMemorySizeInternal()
309 initializerCapacity = resNode.GetParticleInitializersCount(); in GetMemorySizeInternal()
313 if (updaterCapacity < resNode.GetParticleUpdatersCount()) in GetMemorySizeInternal()
315 updaterCapacity = resNode.GetParticleUpdatersCount(); in GetMemorySizeInternal()
326 resNode.GetParticleInitializers(); in GetMemorySizeInternal()
342 ResParticleUpdaterArray resUpdaters = resNode.GetParticleUpdaters(); in GetMemorySizeInternal()
357 SceneNode::GetMemorySizeForInitialize(pSize, resNode, description); in GetMemorySizeInternal()
360 resNode.GetParticleCollection(); in GetMemorySizeInternal()
371 ResParticleSet resNode) in GetDeviceMemorySizeInternal() argument
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Dgfx_Model.cpp46 ResModel resNode = ResDynamicCast<ResModel>(resource); in Create() local
47 NW_ASSERT(resNode.IsValid()); in Create()
55 resNode, in Create()
Dgfx_ParticleShape.cpp436 ResParticleShape resNode = ResDynamicCast<ResParticleShape>(resource); in Create() local
437 NW_ASSERT(resNode.IsValid()); in Create()
479 resNode); in Create()