Searched refs:rb (Results 1 – 1 of 1) sorted by relevance
112 register nw::math::VEC2 rb( pTexCoordQuad[ src ][ VERTEX_RB ].x, in CalcTextureCoords() local116 rb = local::Transform(srMtx, rb - center) + ctrans; in CalcTextureCoords()120 pTexCoord->z = rb.x ; in CalcTextureCoords()121 pTexCoord->w = 1.f - rb.y; in CalcTextureCoords()