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Searched refs:parentWorldTransform (Results 1 – 4 of 4) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_SkeletonUpdater.cpp92 const CalculatedTransform* parentWorldTransform; in UpdateWorld() local
99 parentWorldTransform = &CalculatedTransform::Identity(); in UpdateWorld()
104parentWorldTransform = &(skeleton->GetOwnerSkeletalModel()->WorldTransform()); in UpdateWorld()
111 parentWorldTransform = worldPose.GetTransform(parentBoneIndex); in UpdateWorld()
118 *parentWorldTransform, in UpdateWorld()
137 const CalculatedTransform* parentWorldTransform; in UpdateWorld() local
144 parentWorldTransform = &CalculatedTransform::Identity(); in UpdateWorld()
149parentWorldTransform = &(skeleton->GetOwnerSkeletalModel()->WorldTransform()); in UpdateWorld()
156 parentWorldTransform = worldPose.GetTransform(parentBoneIndex); in UpdateWorld()
163 *parentWorldTransform, in UpdateWorld()
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Dgfx_WorldMatrixUpdater.cpp65 const CalculatedTransform& parentWorldTransform, in CalculateWorldXsi() argument
74 const math::MTX34& parentMatrix = parentWorldTransform.TransformMatrix(); in CalculateWorldXsi()
84 …bool isParentScaleOne = parentWorldTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE… in CalculateWorldXsi()
85 const math::VEC3& parentScale = parentWorldTransform.m_Scale; in CalculateWorldXsi()
125 if (parentWorldTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE)) in CalculateWorldXsi()
131 math::VEC3Mult(scale, &parentWorldTransform.m_Scale, &localTransform.m_Scale); in CalculateWorldXsi()
141 const CalculatedTransform& parentWorldTransform, in CalculateWorldMayaSsc() argument
148 const math::MTX34& parentMatrix = parentWorldTransform.m_TransformMatrix; in CalculateWorldMayaSsc()
200 if (parentWorldTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE)) in CalculateWorldMayaSsc()
206 math::VEC3Mult(scale, &parentWorldTransform.m_Scale, &localTransform.m_Scale); in CalculateWorldMayaSsc()
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Dgfx_TransformNode.cpp193 const CalculatedTransform* parentWorldTransform; in UpdateTransform() local
198 parentWorldTransform = &CalculatedTransform::Identity(); in UpdateTransform()
203 parentWorldTransform = &this->GetParent()->TrackbackWorldTransform(); in UpdateTransform()
211 *parentWorldTransform, in UpdateTransform()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_WorldMatrixUpdater.h87 const CalculatedTransform& parentWorldTransform,
103 const CalculatedTransform& parentWorldTransform,
118 const CalculatedTransform& parentWorldTransform,
133 const CalculatedTransform& parentWorldTransform,
140 const CalculatedTransform& parentWorldTransform,
147 const CalculatedTransform& parentWorldTransform,
217 const CalculatedTransform& parentWorldTransform, in UpdateMaya() argument
232 parentWorldTransform, in UpdateMaya()
242 parentWorldTransform, in UpdateMaya()
268 const CalculatedTransform& parentWorldTransform, in UpdateBasic() argument
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