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/NW4C-2.0.3/include/nw/gfx/
Dgfx_TransformNode.h390 const math::MTX34& parentWorldMatrix = this->TrackbackWorldMatrix(); in CalcInheritingDiretion() local
392 parentWorldMatrix.f._00 * direction.x + in CalcInheritingDiretion()
393 parentWorldMatrix.f._01 * direction.y + in CalcInheritingDiretion()
394 parentWorldMatrix.f._02 * direction.z; in CalcInheritingDiretion()
397 parentWorldMatrix.f._10 * direction.x + in CalcInheritingDiretion()
398 parentWorldMatrix.f._11 * direction.y + in CalcInheritingDiretion()
399 parentWorldMatrix.f._12 * direction.z; in CalcInheritingDiretion()
402 parentWorldMatrix.f._20 * direction.x + in CalcInheritingDiretion()
403 parentWorldMatrix.f._21 * direction.y + in CalcInheritingDiretion()
404 parentWorldMatrix.f._22 * direction.z; in CalcInheritingDiretion()