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Searched refs:pGlAllocator (Results 1 – 1 of 1) sorted by relevance

/NW4C-2.0.3/sources/libraries/lyt/
Dlyt_Util.cpp362 GLvoid* (*pGlAllocator)(GLenum, GLenum, GLuint, GLsizei) = NULL; in LoadTexture() local
363 nngxGetAllocator(&pGlAllocator, NULL); in LoadTexture()
364 if (pGlAllocator == NULL) in LoadTexture()
372 void* address = pGlAllocator( in LoadTexture()