Searched refs:pFindMat (Results 1 – 1 of 1) sorted by relevance
494 if (Material *const pFindMat = pPane->FindMaterialByName(animCont.name, bRecursive)) in Bind() local496 if (! IsBindAnimation(pFindMat, this)) in Bind()498 pCrAnimLink = Bind(pFindMat, pCrAnimLink, i, bDisable); in Bind()811 if (Material *const pFindMat = pPane->FindMaterialByName(animCont.name, bRecursive)) in CalcAnimationNum() local