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Searched refs:pCurve (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/sources/libraries/anim/res/
Danim_ResAnimCurve.cpp259 static const KeyType* GetKey( const ResIntCurveFVData* pCurve, uint keyIdx ) in GetKey() argument
260 { return &(pCurve->fv64.m_KeyValue[ keyIdx ]); } in GetKey()
275 static const KeyType* GetKey( const ResIntCurveFVData* pCurve, uint keyIdx ) in GetKey() argument
276 { return &(pCurve->fv32.m_KeyValue[ keyIdx ]); } in GetKey()
295 static const KeyType* GetKey( const ResIntCurveFVData* pCurve, uint keyIdx ) in GetKey() argument
296 { return &(pCurve->fv16.m_KeyValue[ keyIdx ]); } in GetKey()
377 f32 NormalizeFrame_( f32 frame, const ResAnimCurveData* pCurve ) in NormalizeFrame_() argument
393 NW_ASSERT( pCurve->m_InRepeatMethod < ResAnimCurveData::METHOD_NUM ); in NormalizeFrame_()
394 NW_ASSERT( pCurve->m_OutRepeatMethod < ResAnimCurveData::METHOD_NUM ); in NormalizeFrame_()
396 if ( frame < pCurve->m_StartFrame ) in NormalizeFrame_()
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/NW4C-2.0.3/include/nw/anim/res/
Danim_ResAnimCurve.h548 f32 CalcFloatCurve( const ResFloatCurveData* pCurve, f32 frame ); //!< @details :private
549 bool CalcBoolCurve( const ResBoolCurveData* pCurve, f32 frame ); //!< @details :private
550 s32 CalcIntCurve( const ResIntCurveData* pCurve, f32 frame ); //!< @details :private
552 void CalcVector3Curve( math::VEC3* result, bit32* flags, const ResVector3CurveData* pCurve, f32 fra…
554 void CalcTranslateCurve( math::MTX34* result, bit32* flags, const ResVector3CurveData* pCurve, f32 …
555 void CalcRotateCurve( math::MTX34* result, bit32* flags, const ResVector4CurveData* pCurve, f32 fra…
557 void CalcTransformCurve( math::MTX34* result, const ResFullBakedCurveData* pCurve, f32 frame ); //!…