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Searched refs:m_MaxChildren (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_SceneBuilder.cpp100 description.maxChildren = m_MaxChildren; in BuildSceneObject()
129 description.maxChildren = m_MaxChildren; in BuildSceneObject()
161 description.maxChildren = m_MaxChildren; in BuildSceneObject()
197 .MaxChildren(m_MaxChildren) in BuildSceneObject()
267 description.maxChildren = m_MaxChildren; in BuildSceneObject()
298 description.maxChildren = m_MaxChildren; in BuildSceneObject()
331 description.maxChildren = m_MaxChildren; in BuildSceneObject()
363 description.maxChildren = m_MaxChildren; in BuildSceneObject()
395 description.maxChildren = m_MaxChildren; in BuildSceneObject()
427 description.maxChildren = m_MaxChildren; in BuildSceneObject()
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/NW4C-2.0.3/include/nw/gfx/
Dgfx_SceneBuilder.h43 m_MaxChildren(SceneObject::DEFAULT_MAX_CHILDREN), in SceneBuilder()
70 SceneBuilder& MaxChildren(int maxChildren) { m_MaxChildren = maxChildren; return *this; } in MaxChildren()
275 int m_MaxChildren; variable