Home
last modified time | relevance | path

Searched refs:m_LoadInfoWsd (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_WaveSound.cpp142 m_DataLoadTask.m_LoadInfoWsd = *(loadInfo.wsd); in RegisterDataLoadTask()
266 if ( ( m_LoadInfoWsd.address == NULL ) && in Execute()
267 ( m_LoadInfoWsd.itemId != SoundArchive::INVALID_ID ) ) in Execute()
269 SoundArchive::ItemId soundId = m_LoadInfoWsd.itemId; in Execute()
280 m_LoadInfoWsd.address = m_pDataManager->detail_GetFileAddressByItemId( soundId ); in Execute()
285 m_LoadInfoWsd.address, m_Index, *m_pSoundArchive, *m_pSoundDataManager ); in Execute()
290 m_LoadInfoWsd.address, m_Index, m_pAllocator ) ) in Execute()
293 "failed to load WSD(%08x)'s WARC to PlayerHeap", m_LoadInfoWsd.itemId ); in Execute()
305 m_Callback( true, &m_LoadInfoWsd, m_CallbackData ); in Execute()
/NW4C-2.0.3/include/nw/snd/
Dsnd_WaveSound.h126 LoadItemInfo m_LoadInfoWsd; variable