Searched refs:m_Lights (Results 1 – 1 of 1) sorted by relevance
268 m_Lights.clear(); in Clear()582 bool isPushed = m_Lights.push_back(light); in PushLight()595 bool isPushed = m_Lights.push_back(light); in TryPushLight()605 return m_Lights.begin(); in GetLightsBegin()614 return m_Lights.begin(); in GetLightsBegin()623 return m_Lights.end(); in GetLightsEnd()632 return m_Lights.end(); in GetLightsEnd()1288 m_Lights(lights), in SceneContext()1306 LightArray m_Lights; variable