| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_AnimEventPlayer.cpp | 59 m_Handle.SetVolume( static_cast<f32>( eventInfo.volume ) / 128.0f ); in InitParam() 63 m_Handle.SetPitch( eventInfo.pitch ); in InitParam() 73 if ( m_Handle.IsAttachedSound() && m_IsStopWhenFinalize ) in Finalize() 75 m_Handle.Stop( 0 ); in Finalize() 89 if ( ! starter.StartSound( &m_Handle, soundLabel ).IsSuccess() ) in StartEvent() 96 if ( ! starter.StartSound( &m_Handle, eventInfo.placeForSoundId ).IsSuccess() ) in StartEvent() 116 if ( ! starter.HoldSound( &m_Handle, soundLabel ).IsSuccess() ) in HoldEvent() 123 if ( ! starter.HoldSound( &m_Handle, eventInfo.placeForSoundId ).IsSuccess() ) in HoldEvent() 130 m_Handle.detail_GetAttachedSound()->SetAutoStopCounter( 0 ); in HoldEvent() 138 m_Handle.Stop( 0 ); in ForceStop() [all …]
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| /NW4C-2.0.3/demos/snd/filter/sources/ |
| D | main.cpp | 102 nw::snd::SoundHandle m_Handle; member in FilterApp 248 m_Handle.Stop( 0 ); in OnUpdatePad() 249 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad() 256 m_Handle.Stop( 0 ); in OnUpdatePad() 257 bool result = m_ArchivePlayer.StartSound( &m_Handle, SE_YOSHI ).IsSuccess(); in OnUpdatePad() 264 m_Handle.Stop( 0 ); in OnUpdatePad() 265 bool result = m_ArchivePlayer.StartSound( &m_Handle, STRM_MARIOKART ).IsSuccess(); in OnUpdatePad() 335 m_Handle.Stop( 3 ); in OnUpdatePad() 349 m_Handle.SetLpfFreq( 0.0f ); in SetFilter() 350 m_Handle.SetBiquadFilter( 0, 0.0f ); in SetFilter() [all …]
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| /NW4C-2.0.3/demos/snd/simple/sources/ |
| D | SimpleApp.cpp | 141 m_Handle.Stop( 0 ); in OnUpdatePad() 142 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad() 148 m_Handle.Stop( 0 ); in OnUpdatePad() 149 bool result = m_ArchivePlayer.StartSound( &m_Handle, SE_YOSHI ).IsSuccess(); in OnUpdatePad() 155 m_Handle.Stop( 0 ); in OnUpdatePad() 156 bool result = m_ArchivePlayer.StartSound( &m_Handle, STRM_MARIOKART ).IsSuccess(); in OnUpdatePad() 162 m_Handle.Stop( 3 ); in OnUpdatePad()
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| D | SimpleApp.h | 41 nw::snd::SoundHandle m_Handle; variable
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| /NW4C-2.0.3/demos/snd/labelString/sources/ |
| D | LabelStringApp.cpp | 173 m_Handle.Stop( 0 ); in OnUpdatePad() 174 bool result = m_ArchivePlayer.StartSound( &m_Handle, "SEQ_MARIOKART" ).IsSuccess(); in OnUpdatePad() 180 m_Handle.Stop( 0 ); in OnUpdatePad() 181 bool result = m_ArchivePlayer.StartSound( &m_Handle, "SE_YOSHI" ).IsSuccess(); in OnUpdatePad() 187 m_Handle.Stop( 0 ); in OnUpdatePad() 188 bool result = m_ArchivePlayer.StartSound( &m_Handle, "STRM_MARIOKART" ).IsSuccess(); in OnUpdatePad() 194 m_Handle.Stop( 3 ); in OnUpdatePad()
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| D | LabelStringApp.h | 41 nw::snd::SoundHandle m_Handle; variable
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| /NW4C-2.0.3/demos/snd/memorySoundArchive/sources/ |
| D | MemorySoundArchiveApp.cpp | 116 m_Handle.Stop( 0 ); in OnUpdatePad() 117 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad() 123 m_Handle.Stop( 0 ); in OnUpdatePad() 124 bool result = m_ArchivePlayer.StartSound( &m_Handle, SE_YOSHI ).IsSuccess(); in OnUpdatePad() 130 m_Handle.Stop( 3 ); in OnUpdatePad()
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| D | MemorySoundArchiveApp.h | 40 nw::snd::SoundHandle m_Handle; variable
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| /NW4C-2.0.3/demos/snd/effect/sources/ |
| D | main.cpp | 58 nw::snd::SoundHandle m_Handle; member in EffectApp 231 m_Handle.Stop( 0 ); in OnUpdatePad() 232 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad() 233 nw::snd::SequenceSoundHandle handle( &m_Handle ); in OnUpdatePad() 240 m_Handle.Stop( 0 ); in OnUpdatePad() 241 bool result = m_ArchivePlayer.StartSound( &m_Handle, SE_YOSHI ).IsSuccess(); in OnUpdatePad() 242 nw::snd::WaveSoundHandle handle( &m_Handle ); in OnUpdatePad() 249 m_Handle.Stop( 0 ); in OnUpdatePad() 250 bool result = m_ArchivePlayer.StartSound( &m_Handle, STRM_MARIOKART ).IsSuccess(); in OnUpdatePad() 251 nw::snd::StreamSoundHandle handle( &m_Handle ); in OnUpdatePad() [all …]
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| /NW4C-2.0.3/demos/snd/playerHeap/sources/ |
| D | playerHeapApp.cpp | 152 m_Handle.Stop( 0 ); in OnUpdatePad() 153 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_YOSHI ).IsSuccess(); in OnUpdatePad() 158 m_Handle.Stop( 0 ); in OnUpdatePad() 159 bool result = m_ArchivePlayer.StartSound( &m_Handle, WSD_WIHAHO ).IsSuccess(); in OnUpdatePad() 164 m_Handle.Stop( 3 ); in OnUpdatePad()
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| D | playerHeapApp.h | 43 nw::snd::SoundHandle m_Handle; variable
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| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_AnimEventPlayer.h | 45 bool IsAttachedSound() const { return m_Handle.IsAttachedSound(); } in IsAttachedSound() 52 return m_Handle.detail_GetAttachedSound()->GetPlayerPriority(); in GetPlayingSoundPriority() 79 SoundHandle m_Handle; variable
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| /NW4C-2.0.3/demos/snd/externalFile/sources/ |
| D | externalFileApp.cpp | 159 m_Handle.Stop(0); in OnUpdatePad() 160 bool result = m_ArchivePlayer.StartSound( &m_Handle, WSD_YOSHI ).IsSuccess(); in OnUpdatePad() 166 m_Handle.Stop(0); in OnUpdatePad() 167 bool result = m_ArchivePlayer.StartSound( &m_Handle, WSD_WIHAHO ).IsSuccess(); in OnUpdatePad() 173 m_Handle.Stop( 3 ); in OnUpdatePad()
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| D | externalFileApp.h | 45 nw::snd::SoundHandle m_Handle; variable
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| /NW4C-2.0.3/demos/snd/withSdk/sources/ |
| D | main.cpp | 43 nw::snd::SoundHandle m_Handle; member in WithSdkApp 328 m_Handle.Stop( 0 ); in OnUpdatePad() 329 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad() 335 m_Handle.Stop( 0 ); in OnUpdatePad() 336 bool result = m_ArchivePlayer.StartSound( &m_Handle, STRM_MARIOKART ).IsSuccess(); in OnUpdatePad() 342 m_Handle.Stop( 3 ); in OnUpdatePad()
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| /NW4C-2.0.3/demos/snd/holdSound/sources/ |
| D | HoldSoundApp.cpp | 159 bool result = m_ArchivePlayer.HoldSound( &m_Handle[0], SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad() 165 bool result = m_ArchivePlayer.HoldSound( &m_Handle[1], SE_YOSHI ).IsSuccess(); in OnUpdatePad() 171 bool result = m_ArchivePlayer.HoldSound( &m_Handle[2], STRM_MARIOKART ).IsSuccess(); in OnUpdatePad()
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| D | HoldSoundApp.h | 41 nw::snd::SoundHandle m_Handle[3]; variable
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| /NW4C-2.0.3/demos/snd/originalSoundHeap/sources/ |
| D | OriginalSoundHeapApp.cpp | 146 m_Handle.Stop( 0 ); in OnUpdatePad() 147 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad() 153 m_Handle.Stop( 3 ); in OnUpdatePad()
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| D | OriginalSoundHeapApp.h | 69 nw::snd::SoundHandle m_Handle; variable
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| /NW4C-2.0.3/demos/snd/createSoundThreadManually/sources/ |
| D | main.cpp | 43 nw::snd::SoundHandle m_Handle; member in CreateSoundThreadManuallyApp 352 m_Handle.Stop( 0 ); in OnUpdatePad() 353 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad() 359 m_Handle.Stop( 0 ); in OnUpdatePad() 360 bool result = m_ArchivePlayer.StartSound( &m_Handle, STRM_MARIOKART ).IsSuccess(); in OnUpdatePad() 366 m_Handle.Stop( 3 ); in OnUpdatePad()
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| /NW4C-2.0.3/demos/snd/hioSoundArchive/sources/ |
| D | main.cpp | 108 nw::snd::SoundHandle m_Handle; member in HioSoundArchiveApp 407 m_Handle.Stop( 0 ); in OnUpdatePad() 422 bool ret = m_ArchivePlayer.StartSound( &m_Handle, id ).IsSuccess(); in OnUpdatePad() 427 m_Handle.Stop( 3 ); in OnUpdatePad()
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| /NW4C-2.0.3/demos/snd/soundActor/sources/ |
| D | SoundActorApp.h | 42 nw::snd::SoundHandle m_Handle; variable
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| D | SoundActorApp.cpp | 162 bool result = m_Actor.StartSound( &m_Handle, SE_YOSHI ).IsSuccess(); in OnUpdatePad()
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| /NW4C-2.0.3/demos/snd/sound3d/sources/ |
| D | Sound3dApp.h | 43 nw::snd::SoundHandle m_Handle; variable
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| D | Sound3dApp.cpp | 211 m_3dActor.HoldSound( &m_Handle, SE_SQUARE ); in OnUpdatePad() 216 m_3dActor.HoldSound( &m_Handle, SE_3D_DOPPLER ); in OnUpdatePad()
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