Searched refs:m_FxSend (Results 1 – 8 of 8) sorted by relevance
295 float GetFxSend( AuxBus bus ) const { return m_FxSend[ bus ]; } in GetFxSend()457 float m_FxSend[ AUX_BUS_NUM ]; variable
191 f32 GetFxSend( AuxBus bus ) const { return m_FxSend[ bus ]; } in GetFxSend()288 f32 m_FxSend[ AUX_BUS_NUM ]; variable
186 void SetFxSend( AuxBus bus, f32 send ) { m_FxSend[ bus ] = send; } in SetFxSend()235 f32 m_FxSend[ AUX_BUS_NUM ]; variable
447 f32 m_FxSend[ AUX_BUS_NUM ]; variable
51 m_FxSend[i] = 0.0f; in SoundPlayer()206 m_FxSend[bus] = send; in SetFxSend()
103 m_FxSend[i] = 0.0f; in Initialize()609 fxSend[ i ] += m_FxSend[ i ]; in UpdateParam()997 m_FxSend[bus] = send; in SetFxSend()1005 return m_FxSend[bus]; in GetFxSend()
867 if ( send != m_FxSend[ bus ] ) in SetFxSend()869 m_FxSend[ bus ] = send; in SetFxSend()1060 m_FxSend[ i ] = SEND_MIN; in InitParam()1235 fxSend[ i ] = m_FxSend[ i ]; in CalcMixParam()1397 fx[ i ] = ut::Clamp( m_FxSend[i], 0.0f, 1.0f ); in CalcMixParam()
141 m_FxSend[ i ] = 0.0f; in InitParam()304 m_pVoice->SetFxSend( static_cast<AuxBus>( i ), m_FxSend[ i ] ); in Update()