Searched refs:lutEnabledRefl (Results 1 – 1 of 1) sorted by relevance
381 …bool lutEnabledRefl = ut::CheckFlag(fragmentLighting.GetFlags(), ResFragmentLightingData::FLAG_REF… in ActivateFragmentLighting() local387 ((lutEnabledRefl ? 0 : 7) << 20); in ActivateFragmentLighting()