Searched refs:locationAddress (Results 1 – 4 of 4) sorted by relevance
347 u32 locationAddress = this->GetLocationAddress(); in GetImageAddress() local349 if ( locationAddress ) in GetImageAddress()351 return locationAddress; in GetImageAddress()414 u32 locationAddress; //!< テクスチャの配置アドレスです。 member425 locationAddress(0), in Description()501 DynamicBuilder& LocationAddress(u32 locationAddress) in LocationAddress() argument503 m_Description.locationAddress = locationAddress; in LocationAddress()672 u32 locationAddress[MAX_CUBE_FACE]; //!< テクスチャの配置アドレスです。 member688 locationAddress[i] = 0; in Description()759 DynamicBuilder& LocationAddress(CubeFace face, u32 locationAddress) in LocationAddress() argument[all …]
321 u32 locationAddress = this->GetLocationAddress(); in GetImageAddress() local323 if ( locationAddress ) in GetImageAddress()325 return locationAddress; in GetImageAddress()552 u32 locationAddress = this->GetLocationAddress(); in GetImageAddress() local554 if ( locationAddress ) in GetImageAddress()556 return locationAddress; in GetImageAddress()
1138 const void* locationAddress = this->GetVramLocation( resImage.GetImageData() ); in operator() local1139 resImage.SetLocationAddress( locationAddress ); in operator()1149 const void* locationAddress = this->GetVramLocation( resImage.GetImageData() ); in operator() local1150 resImage.SetLocationAddress( locationAddress ); in operator()1164 const void* locationAddress = this->GetVramLocation( resIndexStream.GetStream() ); in operator() local1165 resIndexStream.SetLocationAddress( locationAddress ); in operator()1173 const void* locationAddress = this->GetVramLocation( resVertexStream.GetStream() ); in operator() local1174 resVertexStream.SetLocationAddress( locationAddress ); in operator()
644 imageData->m_LocationAddress = m_Description.locationAddress; in Create()811 imageData[i].m_LocationAddress = m_Description.locationAddress[i]; in Create()885 imageData->m_LocationAddress = m_Description.locationAddress; in Create()