Searched refs:localMatrix (Results 1 – 3 of 3) sorted by relevance
| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_BillboardUpdater.cpp | 169 math::MTX34* localMatrix, in CalculateLocalMatrix() argument 178 f32 (*const m)[4] = localMatrix->m; in CalculateLocalMatrix() 248 math::MTX34* localMatrix, in CalculateScreenLocalMatrix() argument 256 f32 (*const m)[4] = localMatrix->m; in CalculateScreenLocalMatrix() 307 math::MTX33Mult(localMatrix, &inverseViewMatrix, localMatrix); in CalculateScreenLocalMatrix() 311 localMatrix->SetColumn(3, transform.GetTranslate()); in CalculateScreenLocalMatrix()
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| D | gfx_WorldMatrixUpdater.cpp | 87 const math::MTX34& localMatrix = localTransform.TransformMatrix(); in CalculateWorldXsi() local 110 math::MTX34Mult(transformMatrix, &parentMatrix, &localMatrix); in CalculateWorldXsi() 116 math::MTX34Copy(&scaledLocalMatrix, &localMatrix); in CalculateWorldXsi() 157 const math::MTX34& localMatrix = localTransform.m_TransformMatrix; in CalculateWorldMayaSsc() local 184 math::MTX33Mult(transformMatrix, transformMatrix, &localMatrix); in CalculateWorldMayaSsc() 195 math::MTX33Mult(transformMatrix, transformMatrix, &localMatrix); in CalculateWorldMayaSsc()
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_BillboardUpdater.h | 82 math::MTX34* localMatrix, 88 math::MTX34* localMatrix,
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