Searched refs:isReleasePriorityFix (Results 1 – 5 of 5) sorted by relevance
226 bool isReleasePriorityFix; member233 isReleasePriorityFix( false ) in SequenceSoundInfo()283 bool isReleasePriorityFix; member289 isReleasePriorityFix( false ) {} in WaveSoundInfo()
218 seqInfo.channelPriority, seqInfo.isReleasePriorityFix ); in LoadHeader()236 wsdInfo.channelPriority, wsdInfo.isReleasePriorityFix ); in LoadHeader()
384 info->isReleasePriorityFix = seqSoundInfo.IsReleasePriorityFix(); in ReadSequenceSoundInfo()431 info->isReleasePriorityFix = waveSoundInfo.GetIsReleasePriorityFix() > 0 ? true : false; in ReadWaveSoundInfo()
331 seqInfo.channelPriority, seqInfo.isReleasePriorityFix ); in LoadHeader()349 wsdInfo.channelPriority, wsdInfo.isReleasePriorityFix ); in LoadHeader()
1263 sound->SetReleasePriorityFix( info->isReleasePriorityFix ); in PrepareSequenceSoundImpl()1576 sound->SetReleasePriorityFix( info->isReleasePriorityFix ); in PrepareWaveSoundImpl()