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Searched refs:isReleasePriorityFix (Results 1 – 5 of 5) sorted by relevance

/NW4C-2.0.3/include/nw/snd/
Dsnd_SoundArchive.h226 bool isReleasePriorityFix; member
233 isReleasePriorityFix( false ) in SequenceSoundInfo()
283 bool isReleasePriorityFix; member
289 isReleasePriorityFix( false ) {} in WaveSoundInfo()
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_HioSoundArchive.cpp218 seqInfo.channelPriority, seqInfo.isReleasePriorityFix ); in LoadHeader()
236 wsdInfo.channelPriority, wsdInfo.isReleasePriorityFix ); in LoadHeader()
Dsnd_SoundArchiveFileReader.cpp384 info->isReleasePriorityFix = seqSoundInfo.IsReleasePriorityFix(); in ReadSequenceSoundInfo()
431 info->isReleasePriorityFix = waveSoundInfo.GetIsReleasePriorityFix() > 0 ? true : false; in ReadWaveSoundInfo()
Dsnd_RomSoundArchive.cpp331 seqInfo.channelPriority, seqInfo.isReleasePriorityFix ); in LoadHeader()
349 wsdInfo.channelPriority, wsdInfo.isReleasePriorityFix ); in LoadHeader()
Dsnd_SoundArchivePlayer.cpp1263 sound->SetReleasePriorityFix( info->isReleasePriorityFix ); in PrepareSequenceSoundImpl()
1576 sound->SetReleasePriorityFix( info->isReleasePriorityFix ); in PrepareWaveSoundImpl()