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Searched refs:isDistribution0Enbaled (Results 1 – 1 of 1) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_MaterialState.cpp108 …bool isDistribution0Enbaled = ut::CheckFlag(flags, ResFragmentLightingData::FLAG_DISTRIBUTION0_ENA… in ActivateFragmentLightingTable() local
171 if (lightingLookupTable.IsValid() && isDistribution0Enbaled) in ActivateFragmentLightingTable()