Home
last modified time | relevance | path

Searched refs:hasBoneWeightW (Results 1 – 1 of 1) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_RenderContext.cpp437 … const bool hasBoneWeightW = (mesh.ref().m_Flags & ResMesh::FLAG_HAS_BONE_WEIGHT_W) ? true : false; in ActivateVertexAttribute() local
440 this->m_ShaderProgram->SetVertexUniformBool(NW_GFX_VERTEX_UNIFORM(ISBONEW), hasBoneWeightW); in ActivateVertexAttribute()