Searched refs:h0 (Results 1 – 2 of 2) sorted by relevance
| /NW4C-2.0.3/sources/shaders/gfx/ParticleShader/ |
| D | gfx_ParticleGShader.gsh | 28 // �ʏ�̃W�I���g���f�[�^���[�h0�ł��邽��
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| /NW4C-2.0.3/sources/libraries/lyt/ |
| D | lyt_Window.cpp | 754 const f32 h0 = frameSize.t; in DrawFrame8() local 760 { x0, y0, w0, h0 }, // LT in DrawFrame8() 761 { x2, y0, w2, h0 }, // RT in DrawFrame8() 766 { x1, y0, w1, h0 }, // T in DrawFrame8()
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