Searched refs:frameInfo (Results 1 – 2 of 2) sorted by relevance
277 if ( ! IsPlayableLoopCount( event->frameInfo ) ) continue; in UpdateOneFrame()280 if ( event->frameInfo.frameFlag & AnimSoundFile::FrameInfo::FRAME_FLAG_TRIGGER_EVENT ) in UpdateOneFrame()299 if ( event.frameInfo.frameFlag & AnimSoundFile::FrameInfo::FRAME_FLAG_START_FRAME_INF ) in UpdateTrigger()325 if ( event.frameInfo.frameFlag & AnimSoundFile::FrameInfo::FRAME_FLAG_END_FRAME_INF ) in UpdateTrigger()328 if ( event.frameInfo.startFrame == current ) in UpdateTrigger()349 if ( event.frameInfo.startFrame == current ) in UpdateTrigger()369 endFrame = event.frameInfo.endFrame; in UpdateTrigger()373 endFrame = event.frameInfo.startFrame in UpdateTrigger()374 - ( event.frameInfo.endFrame - event.frameInfo.startFrame ); in UpdateTrigger()421 const AnimSoundFile::FrameInfo& frameInfo = event.frameInfo; in UpdateForwardRange() local[all …]
194 FrameInfo frameInfo; // TODO: 将来的には Reference にしておいたほうが無難そう member