Searched refs:flevel (Results 1 – 1 of 1) sorted by relevance
712 …f32 flevel = s_Demo->GetStereoLevel() * (resProjectionUpdater.GetFar() - resProjectionUpdater.GetN… in DemoScene() local714 … s_RenderSystem->CalcStereoCamera( s_LeftCamera, s_RightCamera, currentCamera, flevel, frange); in DemoScene()