Searched refs:exp (Results 1 – 6 of 6) sorted by relevance
| /NW4C-2.0.3/include/nw/ |
| D | assert.h | 71 #define NW_ASSERTMSG(exp, ... ) ((void)0) 73 #define NW_ASSERTMSG(exp, ... ) (void) ((exp) || (nwosPanic(__VA_ARGS__), 0)) 82 #define NW_ASSERT(exp) \ 83 NW_ASSERTMSG( (exp), "NW:Failed assertion " #exp ) 90 #define NW_NULL_ASSERT(exp) \ 91 NW_ASSERTMSG( (exp) != NULL, "NW:Pointer must not be NULL ("#exp")" ) 98 #define NW_MIN_ASSERT(exp, min) \ 99 …NW_ASSERTMSG( (exp) >= (min), #exp " is out of bounds(%d)\n%d <= "#exp" not satisfied.", static_ca… 106 #define NW_MAX_ASSERT(exp, max) \ 107 …NW_ASSERTMSG( (exp) <= (max), #exp " is out of bounds(%d)\n"#exp" <= %d not satisfied.", static_ca… [all …]
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| /NW4C-2.0.3/include/nw/ut/ |
| D | ut_Float24.h | 129 int exp = (int)((bits24 & EXP_MASK24) >> FRACTION_WIDTH24); in Bits24ToFloat32() local 137 exp = 0; in Bits24ToFloat32() 141 exp = exp - EXP_BIAS24 + EXP_BIAS32; in Bits24ToFloat32() 148 bits32 |= ((u32)exp & 0xFF) << FRACTION_WIDTH32; in Bits24ToFloat32() 165 int exp = (int)((bits32 & EXP_MASK32) >> FRACTION_WIDTH32); in Float32ToBits24() local 173 exp = 0; in Float32ToBits24() 177 exp = exp - EXP_BIAS32 + EXP_BIAS24; in Float32ToBits24() 182 if (exp < 0) in Float32ToBits24() 186 else if (exp > 127) in Float32ToBits24() 195 bits24 |= ((u32)exp & 0x7F) << FRACTION_WIDTH24; in Float32ToBits24() [all …]
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| /NW4C-2.0.3/include/nw/font/ |
| D | font_Font.h | 30 #define NW_FONT_MIN_ASSERT(exp, min) NN_ASSERT((exp) >= (min)) argument 32 #define NW_FONT_MINMAX_ASSERT(exp, min, max) NN_ASSERT((exp) >= (min) && (exp) <= (max)) argument
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| D | font_ArchiveFontBase.h | 29 #define NW_FONT_FLOAT_ASSERT(exp) ((void)0) argument
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_Common.h | 64 #define NW_ENSURE_AND_ASSERT(exp) \ argument 66 Result result = exp; \ 70 #define NW_ENSURE_AND_ASSERT(exp) exp argument
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| /NW4C-2.0.3/sources/shaders/gfx/DefaultShader/ |
| D | CalcVertexLighting.vsh | 62 exp TEMP5.x, TEMP5.y
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