Searched refs:dWorld (Results 1 – 1 of 1) sorted by relevance
221 nw::math::VEC3 dWorld; in Update() local225 nw::math::VEC3TransformNormal(&dWorld, &screenToWorld, &dScreen); in Update()227 m_TargetPos.x += dWorld.x; in Update()228 m_TargetPos.z += dWorld.z; in Update()