Searched refs:cosR (Results 1 – 1 of 1) sorted by relevance
463 f32 sinR, cosR; in CalcTextureMtx() local464 math::SinCosDeg(&sinR, &cosR, texSRT.rotate); in CalcTextureMtx()468 a0 = cosR * texSRT.scale.x; in CalcTextureMtx()486 a1 = cosR * texSRT.scale.y; in CalcTextureMtx()