Searched refs:combiner2 (Results 1 – 1 of 1) sorted by relevance
685 nw::gfx::ResTextureCombiner combiner2 = resFragmentShader.GetTextureCombiners(2); in SetupShadowMaterial() local686 combiner2.SetSourceRgb(0, nw::gfx::ResTextureCombiner::SOURCE_FRAGMENT_PRIMARY_COLOR); in SetupShadowMaterial()687 combiner2.SetSourceRgb(1, nw::gfx::ResTextureCombiner::SOURCE_PREVIOUS); in SetupShadowMaterial()688 combiner2.SetSourceRgb(2, nw::gfx::ResTextureCombiner::SOURCE_FRAGMENT_SECONDARY_COLOR); in SetupShadowMaterial()689 combiner2.SetOperandRgb(0, nw::gfx::ResTextureCombiner::OPERANDRGB_SRC_COLOR); in SetupShadowMaterial()690 combiner2.SetOperandRgb(1, nw::gfx::ResTextureCombiner::OPERANDRGB_SRC_COLOR); in SetupShadowMaterial()691 combiner2.SetOperandRgb(2, nw::gfx::ResTextureCombiner::OPERANDRGB_SRC_COLOR); in SetupShadowMaterial()692 combiner2.SetCombineRgb(nw::gfx::ResTextureCombiner::COMBINE_MULT_ADD); in SetupShadowMaterial()