Searched refs:cnt (Results 1 – 3 of 3) sorted by relevance
231 u32 cnt = 0; in OutputLog() local237 cnt++; in OutputLog()239 NW_DEV_LOG( "SceneContex:SceneNode Num %d\n", cnt ); in OutputLog()240 cnt = 0; in OutputLog()248 cnt++; in OutputLog()250 NW_DEV_LOG( "SceneContex:ModelArray Num %d\n", cnt ); in OutputLog()251 cnt = 0; in OutputLog()259 cnt++; in OutputLog()261 NW_DEV_LOG( "SceneContex:Particle Model Array Num %d\n", cnt ); in OutputLog()262 cnt = 0; in OutputLog()[all …]
326 s32 cnt = static_cast<s32>(std::floor( (frame - startFrame) / duration )); in NormalizeFrameRepeatPre_() local327 frame -= cnt * duration; in NormalizeFrameRepeatPre_()337 s32 cnt = static_cast<s32>(std::floor( (frame - startFrame) / duration )); in NormalizeFrameRepeatPost_() local338 frame -= cnt * duration; in NormalizeFrameRepeatPost_()349 s32 cnt = static_cast<s32>(std::floor( (frame - startFrame) / duration )); in NormalizeFrameMirrorPre_() local350 frame -= cnt * duration; in NormalizeFrameMirrorPre_()351 needsReverse = (cnt & 1)? true : false; in NormalizeFrameMirrorPre_()362 s32 cnt = static_cast<s32>(std::floor( (frame - startFrame) / duration )); in NormalizeFrameMirrorPost_() local363 frame -= cnt * duration; in NormalizeFrameMirrorPost_()364 needsReverse = (cnt & 1)? true : false; in NormalizeFrameMirrorPost_()
497 int cnt = 0; // 出力文字数のカウンタ in DrawLine() local516 int tab_size = TAB_WIDTH - (cnt & (TAB_WIDTH - 1)); in DrawLine()518 cnt += tab_size; in DrawLine()529 ++cnt; in DrawLine()532 if (cnt >= width) in DrawLine()