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Searched refs:clear (Results 1 – 25 of 62) sorted by relevance

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/NW4C-2.0.3/demos/Nw4cDemo/include/
DSmPerf.h65 m_CostArray[0].clear(); in SmPerf()
66 m_CostArray[1].clear(); in SmPerf()
71 m_CostArray[0].clear(); in ~SmPerf()
72 m_CostArray[1].clear(); in ~SmPerf()
99 m_CostArray[m_CostArrayFlip].clear(); in Reset()
DSmLayout.h41 m_AnimationArray.clear(); in SmLayoutResource()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_SceneContext.h264 m_SceneNodes.clear(); in Clear()
265 m_UserRenderNodes.clear(); in Clear()
266 m_Models.clear(); in Clear()
267 m_SkeletalModels.clear(); in Clear()
268 m_Lights.clear(); in Clear()
269 m_FragmentLights.clear(); in Clear()
270 m_VertexLights.clear(); in Clear()
271 m_HemiSphereLights.clear(); in Clear()
272 m_AmbientLights.clear(); in Clear()
273 m_Cameras.clear(); in Clear()
[all …]
Dgfx_LightSet.h312 this->m_VertexLights.clear(); in ClearAll()
313 this->m_FragmentLights.clear(); in ClearAll()
Dgfx_SceneNode.h356 void DetachAllChildren() { m_Children.clear(); } in DetachAllChildren()
709 nodes.clear(); in SafeDestroyBranchAll()
/NW4C-2.0.3/include/nw/ut/
Dut_Children.h185 void clear() in clear() function
188 this->m_Children.clear(); in clear()
196 void Clear() { this->clear(); } in Clear()
Dut_Signal.h124 array.clear();
Dut_MoveArray.h234 clear(); in ~MoveArray()
318 clear();
383 clear(); in CopyFrom()
414 void clear() { erase(begin()); } in clear() function
577 void Clear() { this->clear(); } in Clear()
925 clear(); in assign()
Dut_LinkList.h201 /* dtor */ ~LinkListImpl() { clear(); } in ~LinkListImpl()
260 void clear() { (void)this->erase(begin(), end()); } in clear() function
754 using Base::clear;
886 void Clear() { this->clear(); } //!< @details :private in Clear()
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmParticle.cpp28 m_ParticleModelInstArray.clear(); in SmParticle()
29 m_ParticleEmitterInstArray.clear(); in SmParticle()
DGfxCtrl.cpp83 m_ResourcesArray.clear(); in GfxCtrl()
84 m_AnimationArray.clear(); in GfxCtrl()
85 m_SmModelInstArray.clear(); in GfxCtrl()
117 m_AnimationArray.clear(); in ~GfxCtrl()
124 m_SmModelInstArray.clear(); in ~GfxCtrl()
140 m_ResourcesArray.clear(); in ~GfxCtrl()
DLytCtrl.cpp87 m_ResourcesArray.clear(); in LytCtrl()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_SortingMaterialIdGenerator.cpp202 m_Materials.clear(); in Generate()
203 m_MaterialsWorkSpace.clear(); in Generate()
/NW4C-2.0.3/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp383 s_AnimObjects.clear(); in TerminateAnim()
439 s_ParticleModels.clear(); in ResetParticle()
805 s_ResAnims.clear(); in TerminateScenes()
806 s_AnimTargets.clear(); in TerminateScenes()
808 s_Resources.clear(); in TerminateScenes()
809 s_Emitters.clear(); in TerminateScenes()
810 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
/NW4C-2.0.3/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp216 s_AnimObjects.clear(); in TerminateAnim()
659 s_Resources.clear(); in TerminateScenes()
660 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
661 s_AnimTargets.clear(); in TerminateScenes()
662 s_ResAnims.clear(); in TerminateScenes()
/NW4C-2.0.3/demos/gfx/FastCreateDemo/sources/
DFastCreateDemo.cpp391 s_Lattices.clear(); in DestroyLattices()
506 s_Resources.clear(); in TerminateScenes()
507 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
508 s_Lattices.clear(); in TerminateScenes()
/NW4C-2.0.3/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp275 s_AnimObjects.clear(); in TerminateAnim()
442 s_Resources.clear(); in TerminateScenes()
443 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
/NW4C-2.0.3/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp306 s_Resources.clear(); in TerminateScenes()
307 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
/NW4C-2.0.3/demos/gfx/ResourceDemo/sources/
DResourceDemo.cpp425 s_Resources.clear(); in TerminateScenes()
426 s_LutResources.clear(); in TerminateScenes()
427 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
/NW4C-2.0.3/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp269 s_AnimModelSets.clear(); in TerminateAnim()
648 s_Resources.clear(); in TerminateScenes()
649 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
/NW4C-2.0.3/demos/gfx/AnimationBlendDemo/sources/
DAnimationBlendDemo.cpp480 s_AnimObjects.clear(); in TerminateAnim()
649 s_Resources.clear(); in TerminateScenes()
650 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
/NW4C-2.0.3/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp345 s_Resources.clear(); in TerminateScenes()
346 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
/NW4C-2.0.3/sources/libraries/dev/
Ddev_Screenshot.cpp228 this->m_Screenshots.clear(); in ClearScreenshots()
/NW4C-2.0.3/demos/gfx/ParticleDropFrameDemo/sources/
DParticleDropFrameDemo.cpp355 s_Resources.clear(); in TerminateScenes()
356 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
/NW4C-2.0.3/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp350 s_Resources.clear(); in TerminateScenes()
351 s_SceneEnvironmentSettings.clear(); in TerminateScenes()

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