Searched refs:clan (Results 1 – 4 of 4) sorted by relevance
213 m_tabResFile.clan.push_back( "Main_Tab00.bclan" ); in InitializeScene()214 m_tabResFile.clan.push_back( "Main_Tab01.bclan" ); in InitializeScene()215 m_tabResFile.clan.push_back( "Main_Tab02.bclan" ); in InitializeScene()219 m_btnPierrorResFile.clan.push_back( "Button_ButtonOn.bclan" ); in InitializeScene()220 m_btnPierrorResFile.clan.push_back( "Button_ButtonOff.bclan" ); in InitializeScene()225 m_btnRobotResFile.clan.push_back( "Button_ButtonOn.bclan" ); in InitializeScene()226 m_btnRobotResFile.clan.push_back( "Button_ButtonOff.bclan" ); in InitializeScene()231 m_btnStageResFile.clan.push_back( "Button_ButtonOn.bclan" ); in InitializeScene()232 m_btnStageResFile.clan.push_back( "Button_ButtonOff.bclan" ); in InitializeScene()237 m_btnAudienceResFile.clan.push_back( "Button_ButtonOn.bclan" ); in InitializeScene()[all …]
179 for ( uint i = 0; i < lytResFile.clan.size(); i++ ) in CreateSmLayoutResource()181 const void* lpaRes = resSet.resAccessor->GetResource( 0, lytResFile.clan[i].c_str() ); in CreateSmLayoutResource()
33 StringArray clan; // �A�j���[�V�����t�@�C��(8�܂�) member41 StringArray clan; member
211 $(NW4C_ROOT)/SampleData\Nw4cDemo\LayoutDB\LayoutMain\Main.clan226 $(NW4C_ROOT)/SampleData\Nw4cDemo\LayoutDB\LayoutPierrotButton/Button.clan234 $(NW4C_ROOT)/SampleData\Nw4cDemo\LayoutDB\LayoutRobotButton/Button.clan242 $(NW4C_ROOT)/SampleData\Nw4cDemo\LayoutDB\LayoutStageButton/Button.clan250 $(NW4C_ROOT)/SampleData\Nw4cDemo\LayoutDB\LayoutAudienceButton/Button.clan258 $(NW4C_ROOT)/SampleData\Nw4cDemo\LayoutDB\LayoutParticleButton/Button.clan