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Searched refs:channelCount (Results 1 – 18 of 18) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_StreamSoundFileLoader.cpp181 bool StreamSoundFileLoader::ReadAdpcBlockData( u16* yn1, u16* yn2, int blockIndex, int channelCount in ReadAdpcBlockData() argument
188 sizeof(s16) * 2 * channelCount * blockIndex in ReadAdpcBlockData()
193 u32 readDataSize = sizeof(s16) * 2 * channelCount; in ReadAdpcBlockData()
201 for ( int i=0; i< channelCount; i++ ) in ReadAdpcBlockData()
Dsnd_StreamSoundPlayer.cpp320 waveInfo.channelCount = track.m_TrackInfo.channelCount; in Start()
346 channelIndex < track.m_TrackInfo.channelCount; in Start()
385 for ( int ch = 0; ch < track.m_TrackInfo.channelCount; ch++ ) in Start()
655 u32 channelCount in LoadHeader() argument
659 (void)channelCount; in LoadHeader()
676 m_StreamInfo.channelCount, m_StreamInfo.sampleRate ); in LoadHeader()
701 NW_ASSERT( m_ChannelCount == ut::Min( channelCount, STRM_CHANNEL_NUM ) ); in LoadHeader()
710 for ( int j = 0; j < trackInfos[i].channelCount; j++ ) in LoadHeader()
1023 track.m_TrackInfo.channelCount, in AllocVoices()
1313 for ( int ch = 0; ch < track->m_TrackInfo.channelCount; ch++ ) in UpdateVoiceParams()
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Dsnd_Voice.cpp296 int channelCount, in Alloc() argument
302 NW_MINMAX_ASSERT( channelCount, 1, CHANNEL_MAX ); in Alloc()
303 channelCount = ut::Clamp( channelCount, 1, CHANNEL_MAX ); in Alloc()
316 for ( int i = 0 ; i < channelCount; i++ ) in Alloc()
352 for ( int channelIndex = 0; channelIndex < channelCount; channelIndex++ ) in Alloc()
359 InitParam( channelCount, callback, callbackData ); in Alloc()
366 int channelCount, in Alloc() argument
372 NW_MINMAX_ASSERT( channelCount, 1, CHANNEL_MAX ); in Alloc()
373 channelCount = ut::Clamp( channelCount, 1, CHANNEL_MAX ); in Alloc()
384 if ( channelCount == 1 ) in Alloc()
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Dsnd_ChannelManager.cpp43 size_t ChannelManager::GetRequiredMemSize( int channelCount ) in GetRequiredMemSize() argument
45 return sizeof( Channel ) * ( channelCount + 1 ); in GetRequiredMemSize()
Dsnd_StreamSoundFileReader.cpp98 …pTrackInfo->channelCount = static_cast<u8>( src->GetTrackChannelCount() ); // TODO: バイナリデータも 1 バイト… in ReadStreamTrackInfo()
100 u32 count = ut::Min( static_cast<int>( pTrackInfo->channelCount ), WAVE_CHANNEL_MAX ); in ReadStreamTrackInfo()
Dsnd_Channel.cpp359 const int channelCount = m_pVoice->GetChannelCount(); in AppendWaveBuffer() local
360 for ( int ch = 0; ch < channelCount; ch++ ) in AppendWaveBuffer()
694 int channelCount = m_pChannel->m_pVoice->GetChannelCount(); in InvalidateData() local
696 for ( int channelIndex = 0; channelIndex < channelCount; channelIndex++ ) in InvalidateData()
Dsnd_Bank.cpp119 ut::Min( static_cast<int>( waveInfo.channelCount ), 2 ), in NoteOn()
Dsnd_WaveFileReader.cpp124 info->channelCount = m_pInfoBlockBody->GetChannelCount(); in ReadWaveInfo()
Dsnd_WaveSoundPlayer.cpp414 ut::Min( static_cast<int>( waveInfo.channelCount ), 2 ), in StartChannel()
Dsnd_DriverCommand.cpp409 c->channelCount in ProcessCommandList()
/NW4C-2.0.3/include/nw/snd/
Dsnd_ChannelManager.h35 size_t GetRequiredMemSize( int channelCount );
Dsnd_StreamSoundFileLoader.h57 bool ReadAdpcBlockData( u16* yn1, u16* yn2, int blockIndex, int channelCount );
Dsnd_StreamSoundFileReader.h35 u8 channelCount; member
Dsnd_Voice.h123 int channelCount,
230 int channelCount,
Dsnd_Global.h372 int channelCount; member
Dsnd_StreamSoundFile.h208 u8 channelCount; member
Dsnd_StreamSoundPlayer.h159 u32 channelCount
Dsnd_DriverCommand.h303 u32 channelCount; member