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Searched refs:capacity (Results 1 – 8 of 8) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ParticleCollection.cpp37 int capacity, in ParticleStreamCreateSize() argument
41 NW_ASSERT(capacity > 0); in ParticleStreamCreateSize()
47 const int size = (capacity + internal::PARTICLE_SIMD_WIDTH_MAX) * sizeof(T) + 8; in ParticleStreamCreateSize()
57 int capacity, in ParticleStreamCreate() argument
61 NW_ASSERT(capacity > 0); in ParticleStreamCreate()
65 const int size = (capacity + internal::PARTICLE_SIMD_WIDTH_MAX) * sizeof(T) + 8; in ParticleStreamCreate()
129 const int capacity = resNode.GetCapacity(); in GetMemorySizeInternal() local
154 ParticleStreamCreateSize<u16>(capacity, collectionMemorySize); in GetMemorySizeInternal()
166 ParticleStreamCreateSize<f32>(capacity, collectionMemorySize); in GetMemorySizeInternal()
223 ParticleStreamCreateSize<f32>(capacity, collectionMemorySize); in GetMemorySizeInternal()
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Dgfx_ParticleShape.cpp364 int capacity) in GetMemorySizeInternal() argument
368 const int streamSize = (capacity + internal::PARTICLE_SIMD_WIDTH_MAX) * sizeof(u16); in GetMemorySizeInternal()
401 int capacity) in GetDeviceMemorySizeInternal() argument
405 const int streamSize = (capacity + internal::PARTICLE_SIMD_WIDTH_MAX) * sizeof(u16); in GetDeviceMemorySizeInternal()
428 int capacity, in Create() argument
439 const int streamSize = (capacity + internal::PARTICLE_SIMD_WIDTH_MAX) * sizeof(u16); in Create()
475 capacity, in Create()
519 int capacity, in AddVertexStreamSize() argument
533 int streamSize = (capacity + internal::PARTICLE_SIMD_WIDTH_MAX) * dimension * formatSize; in AddVertexStreamSize()
548 int capacity, in AddVertexStream() argument
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Dgfx_SceneEnvironment.cpp182 int vertexLightMaxCount = m_VertexLights.capacity(); in SetActiveLightSet()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_ParticleShape.h78 int capacity,
87 int capacity,
92 GetMemorySizeInternal(&size, capacity);
100 int capacity);
107 int capacity,
112 GetDeviceMemorySizeInternal(&size, capacity);
120 int capacity);
126 int capacity,
140 int capacity,
416 int capacity,
Dgfx_SceneEnvironment.h75 m_FragmentLights.resize(m_FragmentLights.capacity()); in SceneEnvironment()
76 m_VertexLights.resize(m_VertexLights.capacity()); in SceneEnvironment()
78 m_Cameras.resize(m_Cameras.capacity()); in SceneEnvironment()
81 m_Fogs.resize(m_Fogs.capacity()); in SceneEnvironment()
84 m_LightSets.resize(m_LightSets.capacity()); in SceneEnvironment()
255 if (m_ActiveVertexLightCount == m_VertexLights.capacity()) in SetVertexLight()
Dgfx_ParticleContext.h128 if (m_EmissionPositionWork.capacity() < requireSize)
147 if (m_EmissionParentWork.capacity() < requireSize)
173 if (m_PrevTranslateWork.capacity() < requireSize)
/NW4C-2.0.3/include/nw/ut/
Dut_MoveArray.h147 size_t capacity,
158 SetCapacity(capacity); in m_Allocator()
174 size_t capacity,
181 if (0 < capacity) in m_Allocator()
184 …m_Elements = static_cast<TElement*>(allocator->Alloc(sizeof(TElement) * capacity, MEMORY_ALIGNMENT… in m_Allocator()
186 m_Elements = static_cast<TElement*>(allocator->Alloc(sizeof(TElement) * capacity)); in m_Allocator()
195 SetCapacity(capacity); in m_Allocator()
253 return (capacity() == 0 && GetArrayKind() != ARRAY_VARIABILITY) in SafeBool()
255 return (capacity() == 0) in SafeBool()
378 int capacity() const { return GetCapacity(); } in capacity() function
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/NW4C-2.0.3/include/nw/dev/
Ddev_Profile.h167 int GetReportCapacity() const { return m_Reports.capacity(); } in GetReportCapacity()