| /NW4C-2.0.3/tools/FontConverter/xlor/ |
| D | letter-order.dtd | 20 <!ELEMENT body (area?, order+)> 22 <!ELEMENT area EMPTY> element 23 <!ATTLIST area width CDATA "16"> 24 <!ATTLIST area height CDATA #IMPLIED>
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| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_GraphicsMemoryAllocator.cpp | 57 GraphicsMemoryAllocator::Allocate(GLenum area, GLenum aim, GLuint id, GLsizei size) in Allocate() argument 102 switch (area) in Allocate() 132 NW_FATAL_ERROR("[DEMO:GraphicsMemoryAllocator] invalid parameter.(0x%X)\n", area); in Allocate() 143 GraphicsMemoryAllocator::Deallocate(GLenum area, GLenum aim, GLuint id, void* addr) in Deallocate() argument 149 switch (area) in Deallocate()
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| D | demo_GraphicsSystem.cpp | 79 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in AllocateGraphicsMemory() argument 82 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in AllocateGraphicsMemory() 99 void DeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in DeallocateGraphicsMemory() argument 101 s_GraphicsMemoryAllocator.Deallocate(area, aim, id, addr); in DeallocateGraphicsMemory()
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| /NW4C-2.0.3/sources/libraries/gfx/res/ |
| D | gfx_ResVertex.cpp | 57 GLuint area = (transtype & NN_GX_MEM_MASK); in BufferData() local 58 address = __dmpgl_allocator(area, NN_GX_MEM_VERTEXBUFFER, bufferID, size); in BufferData() 62 resStream.ref().m_MemoryArea = area; in BufferData() 90 GLuint area = resStream.ref().m_MemoryArea; in DeleteBuffer() local 92 if (area != ResVertexStreamBaseData::AREA_NO_MALLOC) in DeleteBuffer() 95 __dmpgl_deallocator( area, NN_GX_MEM_VERTEXBUFFER, bufferID, address ); in DeleteBuffer()
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| D | gfx_ResShape.cpp | 86 GLuint area = (transtype & NN_GX_MEM_MASK); in BufferData() local 87 address = __dmpgl_allocator(area, NN_GX_MEM_VERTEXBUFFER, bufferID, size); in BufferData() 91 resStream.ref().m_MemoryArea = area; in BufferData() 125 GLuint area = resStream.ref().m_MemoryArea; in DeleteBuffer() local 127 if (area != ResIndexStreamData::AREA_NO_MALLOC) in DeleteBuffer() 130 __dmpgl_deallocator( area, NN_GX_MEM_VERTEXBUFFER, bufferID, address ); in DeleteBuffer()
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| D | gfx_ResTexture.cpp | 156 GLuint area = (transtype & NN_GX_MEM_MASK); in TexImage2D() local 157 address = __dmpgl_allocator(area, NN_GX_MEM_TEXTURE, texID, size); in TexImage2D() 164 resImage.ref().m_MemoryArea = area; in TexImage2D() 201 GLuint area = resImage.ref().m_MemoryArea; in DeleteImage2D() local 203 if (area != ResPixelBasedImageData::AREA_NO_MALLOC) in DeleteImage2D() 206 __dmpgl_deallocator( area, NN_GX_MEM_TEXTURE, texID, address ); in DeleteImage2D()
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| /NW4C-2.0.3/include/nw/demo/ |
| D | demo_GraphicsMemoryAllocator.h | 59 void* Allocate(GLenum area, GLenum aim, GLuint id, GLsizei size); 69 void Deallocate(GLenum area, GLenum aim, GLuint id, void* addr);
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| D | demo_DisplayBufferSwapper.h | 155 Builder& MemoryArea(nw::gfx::GraphicsMemoryArea area) in MemoryArea() argument 157 m_Description.memoryArea = area; in MemoryArea()
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| D | demo_GraphicsSystem.h | 692 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size); 703 void DeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr);
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| /NW4C-2.0.3/sources/libraries/lyt/ |
| D | lyt_Util.cpp | 370 GLuint area = transtype & MEM_MASK; in LoadTexture() local 373 area, NN_GX_MEM_TEXTURE, texName, imageSize); in LoadTexture() 388 texName = u32(address) | u32(area / NN_GX_MEM_FCRAM); in LoadTexture() 441 GLuint area = (texName & MEM_AREA_FIELD) * NN_GX_MEM_FCRAM; in DeleteTexture() local 442 NW_ASSERT(area == NN_GX_MEM_VRAMA || area == NN_GX_MEM_VRAMB); in DeleteTexture() 445 area, in DeleteTexture()
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| /NW4C-2.0.3/include/nw/lyt/ |
| D | lyt_TexResource.h | 275 void SetImageArea(lyt::MemArea area) in SetImageArea() argument 283 static_cast<u8>(area)); in SetImageArea()
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| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | SmRenderSystem.cpp | 70 void* smAllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in smAllocateGraphicsMemory() argument 72 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in smAllocateGraphicsMemory() 78 void smDeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in smDeallocateGraphicsMemory() argument 80 s_GraphicsMemoryAllocator.Deallocate(area, aim, id, addr); in smDeallocateGraphicsMemory()
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| /NW4C-2.0.3/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 112 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in AllocateGraphicsMemory() argument 114 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in AllocateGraphicsMemory() 123 void DeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in DeallocateGraphicsMemory() argument 125 s_GraphicsMemoryAllocator.Deallocate(area, aim, id, addr); in DeallocateGraphicsMemory()
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| /NW4C-2.0.3/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 122 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in AllocateGraphicsMemory() argument 124 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in AllocateGraphicsMemory() 133 void DeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in DeallocateGraphicsMemory() argument 135 s_GraphicsMemoryAllocator.Deallocate(area, aim, id, addr); in DeallocateGraphicsMemory()
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| /NW4C-2.0.3/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 120 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in AllocateGraphicsMemory() argument 122 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in AllocateGraphicsMemory() 131 void DeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in DeallocateGraphicsMemory() argument 133 s_GraphicsMemoryAllocator.Deallocate(area, aim, id, addr); in DeallocateGraphicsMemory()
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| /NW4C-2.0.3/tools/DccPlugin/Maya/scripts/ |
| D | NW4C_SetAnimRange.mel | 3751 // edit area
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