Searched refs:animMemberCount (Results 1 – 6 of 6) sorted by relevance
175 const int animMemberCount = animGroup->GetMemberCount(); in CreateSkeletalAnimGroup() local176 for (int memberIdx = 0; memberIdx < animMemberCount; ++memberIdx) in CreateSkeletalAnimGroup()255 const int animMemberCount = animGroup->GetMemberCount(); in SetupAnimGroup() local256 for (int memberIdx = 0; memberIdx < animMemberCount; ++memberIdx) in SetupAnimGroup()
79 const int animMemberCount = m_AnimGroup->GetMemberCount(); in CreateAnimGroup() local80 for (int memberIdx = 0; memberIdx < animMemberCount; ++memberIdx) in CreateAnimGroup()
114 const int animMemberCount = animGroup->GetMemberCount(); in BindMaterialAnim() local115 for (int memberIdx = 0; memberIdx < animMemberCount; ++memberIdx) in BindMaterialAnim()146 const int animMemberCount = animGroup->GetMemberCount(); in BindVisibilityAnim() local147 for (int memberIdx = 0; memberIdx < animMemberCount; ++memberIdx) in BindVisibilityAnim()
478 const int animMemberCount = animGroup->GetMemberCount(); in BindAnim() local479 for (int memberIdx = 0; memberIdx < animMemberCount; ++memberIdx) in BindAnim()
117 const int animMemberCount = m_AnimGroup->GetMemberCount(); in CreateAnimGroup() local118 for (int memberIdx = 0; memberIdx < animMemberCount; ++memberIdx) in CreateAnimGroup()
382 const int animMemberCount = m_AnimData.GetMemberAnimSetCount(); in TryBindTemplate() local383 bool resultReverseResize = m_ReverseBindIndexTable.Resize(animMemberCount); in TryBindTemplate()397 for (int animIdx = 0; animIdx < animMemberCount; ++animIdx) in TryBindTemplate()