Searched refs:actor (Results 1 – 6 of 6) sorted by relevance
104 void ExternalSoundPlayer::Finalize( SoundActor* actor ) in Finalize() argument111 curItr->DetachSoundActor( actor ); in Finalize()
715 void BasicSound::AttachSoundActor( SoundActor* actor ) in AttachSoundActor() argument717 NW_NULL_ASSERT( actor ); in AttachSoundActor()720 m_pSoundActor = actor; in AttachSoundActor()732 void BasicSound::DetachSoundActor( SoundActor* actor ) in DetachSoundActor() argument734 NW_NULL_ASSERT( actor ); in DetachSoundActor()735 NW_ASSERT( actor == m_pSoundActor ); in DetachSoundActor()736 (void)actor; in DetachSoundActor()
767 SoundActor* actor, in detail_SetupSoundImpl() argument842 if ( actor != NULL ) { in detail_SetupSoundImpl()843 extPlayer = actor->detail_GetActorPlayer( actorPlayerId ); in detail_SetupSoundImpl()1088 if ( actor != NULL ) in detail_SetupSoundImpl()1090 sound->AttachSoundActor( actor ); in detail_SetupSoundImpl()
69 void Finalize( SoundActor* actor );
351 void AttachSoundActor( SoundActor* actor );352 void DetachSoundActor( SoundActor* actor );
477 SoundActor* actor,