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Searched refs:Voice (Results 1 – 14 of 14) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_Voice.cpp178 left = right = Util::CalcPanRatio( Voice::PAN_CENTER, panInfo ); in CalcPanForMono()
193 right = Util::CalcPanRatio( Voice::PAN_CENTER - pan, panInfo ); in CalcBarancePanForStereo()
202 right = Util::CalcPanRatio( Voice::PAN_CENTER - pan, panInfo ); in CalcDualPanForStereo()
209 front = Util::CalcSurroundPanRatio( Voice::SPAN_FRONT, panInfo ); in CalcSurroundPanForMono()
210 rear = Util::CalcSurroundPanRatio( Voice::SPAN_REAR, panInfo ); in CalcSurroundPanForMono()
218 rear = Util::CalcSurroundPanRatio( Voice::SPAN_REAR - span, panInfo ); in CalcSurroundPanForSurround()
226 const f32 Voice::VOLUME_MIN = 0.0f;
227 const f32 Voice::VOLUME_DEFAULT = 1.0f;
228 const f32 Voice::VOLUME_MAX = 2.0f;
230 const f32 Voice::PAN_LEFT = -1.0f;
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Dsnd_VoiceManager.cpp51 return sizeof( Voice ) * voiceCount; in GetRequiredMemSize()
58 int voiceCount = memSize / sizeof( Voice ); in Initialize()
64 m_FreeVoiceList.PushBack( new( ptr )Voice() ); in Initialize()
65 ptr += sizeof( Voice ); in Initialize()
81 Voice& voice = m_FreeVoiceList.GetFront(); in Finalize()
83 voice.~Voice(); // デストラクタ呼び出し in Finalize()
94 Voice& voice = m_PrioVoiceList.GetFront(); in StopAllVoices()
100 Voice::CALLBACK_STATUS_CANCEL, in StopAllVoices()
108 Voice* VoiceManager::AllocVoice( in AllocVoice()
111 Voice::VoiceCallback callback, in AllocVoice()
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Dsnd_StreamSoundPlayer.cpp449 Voice* voice = m_Tracks[ trackIndex ].m_pVoice; in Stop()
458 Voice* voice = m_Channels[ch].m_pVoice; in Stop()
1022 Voice* voice = VoiceManager::GetInstance().AllocVoice( in AllocVoices()
1024 Voice::PRIORITY_NODROP, in AllocVoices()
1051 Voice* voice = VoiceManager::GetInstance().AllocVoice( in AllocVoices()
1053 Voice::PRIORITY_NODROP, in AllocVoices()
1296 Voice* voice = track->m_pVoice; in UpdateVoiceParams()
1315 Voice* voice = track->m_pChannels[ch]->m_pVoice; in UpdateVoiceParams()
1426 Voice* voice = m_Tracks[ 0 ].m_pVoice; in UpdateBuffer()
1428 Voice* voice = m_Channels[ 0 ].m_pVoice; in UpdateBuffer()
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Dsnd_Channel.cpp353 u32 loopStartByte = Voice::FrameToByte( m_LoopStartFrame, waveInfo.sampleFormat ); in AppendWaveBuffer()
354 u32 loopEndByte = Voice::FrameToByte( waveInfo.loopEndFrame, waveInfo.sampleFormat ); in AppendWaveBuffer()
583 Voice* voice, in VoiceCallbackFunc()
584 Voice::VoiceCallbackStatus status, in VoiceCallbackFunc()
593 case Voice::CALLBACK_STATUS_FINISH_WAVE: in VoiceCallbackFunc()
597 case Voice::CALLBACK_STATUS_CANCEL: in VoiceCallbackFunc()
601 case Voice::CALLBACK_STATUS_DROP_VOICE: in VoiceCallbackFunc()
604 case Voice::CALLBACK_STATUS_DROP_DSP: in VoiceCallbackFunc()
653 Voice* voice = VoiceManager::GetInstance().AllocVoice( in AllocChannel()
Dsnd_HardwareManager.cpp68 command->syncFlag = Voice::UPDATE_MIX; in SetOutputMode()
108 command->syncFlag = Voice::UPDATE_VE; in SetMasterVolume()
138 command->syncFlag = Voice::UPDATE_SRC; in SetSrcType()
/NW4C-2.0.3/include/nw/snd/
Dsnd_VoiceManager.h35 friend class Voice; variable
38 typedef ut::LinkList< Voice, offsetof(Voice,m_LinkNode)> VoiceList;
49 Voice* AllocVoice(
52 Voice::VoiceCallback callback,
55 void FreeVoice( Voice* voice );
70 void ChangeVoicePriority( Voice* voice );
77 void AppendVoiceList( Voice* voice );
78 void RemoveVoiceList( Voice* voice );
Dsnd_Voice.h35 typedef nn::snd::Voice HardwareChannel;
38 class Voice
64 Voice* voice,
117 Voice();
118 ~Voice();
125 Voice::VoiceCallback callback,
220 nn::snd::Voice* pDropVoice,
224 nn::snd::Voice* pDropVoice,
231 Voice::VoiceCallback callback,
Dsnd_StreamTrack.h64 Voice* m_pVoice;
76 Voice* m_pVoice;
78 StreamChannel* m_pChannels[Voice::CHANNEL_MAX];
Dsnd_Channel.h76 static const int PRIORITY_RELEASE = Voice::PRIORITY_RELEASE;
98 Voice* voice,
99 Voice::VoiceCallbackStatus status,
108 nn::snd::WaveBuffer m_WaveBuffer[Voice::CHANNEL_MAX][WAVE_BUFFER_MAX];
109 nn::snd::AdpcmContext m_AdpcmContext[Voice::CHANNEL_MAX];
110 nn::snd::AdpcmContext m_AdpcmLoopContext[Voice::CHANNEL_MAX];
264 Voice* m_pVoice;
Dsnd_StreamSoundPlayer.h279 Voice* voice,
280 Voice::VoiceCallbackStatus status,
/NW4C-2.0.3/demos/snd/withSdk/sources/
Dmain.cpp76 nn::snd::Voice* s_pVoice;
97 nn::snd::Voice::State state = in MySoundFrameProcess()
98 s_IsSdkVoicePause ? nn::snd::Voice::STATE_PAUSE : nn::snd::Voice::STATE_PLAY; in MySoundFrameProcess()
273 s_pVoice->SetState( nn::snd::Voice::STATE_PLAY ); in InitializeSdkVoice()
371 s_pVoice->SetState( nn::snd::Voice::STATE_STOP ); in OnUpdatePad()
/NW4C-2.0.3/demos/snd/createSoundThreadManually/sources/
Dmain.cpp76 nn::snd::Voice* s_pVoice;
99 nn::snd::Voice::State state = in MySoundFrameProcess()
100 s_IsSdkVoicePause ? nn::snd::Voice::STATE_PAUSE : nn::snd::Voice::STATE_PLAY; in MySoundFrameProcess()
298 s_pVoice->SetState( nn::snd::Voice::STATE_PLAY ); in InitializeSdkVoice()
395 s_pVoice->SetState( nn::snd::Voice::STATE_STOP ); in OnUpdatePad()
/NW4C-2.0.3/sources/libraries/snd/platform/
Dsnd_HardwareManagerDSP.cppi202 VoiceManager::GetInstance().UpdateAllVoicesSync( Voice::UPDATE_VE );
207 VoiceManager::GetInstance().UpdateAllVoicesSync( Voice::UPDATE_VE );
Dsnd_HardwareManagerAX.cppi176 VoiceManager::GetInstance().UpdateAllVoicesSync( Voice::UPDATE_VE );
181 VoiceManager::GetInstance().UpdateAllVoicesSync( Voice::UPDATE_VE );