Home
last modified time | relevance | path

Searched refs:VERTEX_LIGHT_DIFFUSE (Results 1 – 4 of 4) sorted by relevance

/NW4C-2.0.3/sources/shaders/gfx/
DVertexShader.h66 #define VERTEX_LIGHT_DIFFUSE 1 macro
/NW4C-2.0.3/sources/shaders/gfx/DefaultShader/
DCalcVertexLighting.vsh73 …mul TEMP4, TEMP2, VERTEX_LIGHT_UNIFORM(VERTEX_LIGHT_DIFFUSE + a0.x)._XYZW
/NW4C-2.0.3/include/nw/gfx/
Dgfx_RenderContext.h73 VERTEX_LIGHT_DIFFUSE = 1, enumerator
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_RenderContext.cpp771 endUniform - (index + 1) * VERTEX_LIGHT_SET_COUNT + VERTEX_LIGHT_DIFFUSE, in ActivateVertexLight()