Searched refs:UserRenderNode (Results 1 – 10 of 10) sorted by relevance
27 NW_UT_RUNTIME_TYPEINFO_DEFINITION(UserRenderNode, TransformNode);31 UserRenderNode::UserRenderNode( in UserRenderNode() function in nw::gfx::UserRenderNode33 const UserRenderNode::Description& description) in UserRenderNode()44 UserRenderNode*45 UserRenderNode::DynamicBuilder::Create( in Create()51 void* memory = allocator->Alloc(sizeof(UserRenderNode)); in Create()54 UserRenderNode* node = new(memory) UserRenderNode( in Create()67 UserRenderNode::Accept( in Accept()
92 void SceneTraverser::VisitUserRenderNode(UserRenderNode* node) in VisitUserRenderNode()
33 class UserRenderNode : public TransformNode36 NW_DISALLOW_COPY_AND_ASSIGN(UserRenderNode);99 UserRenderNode* Create(os::IAllocator* allocator);111 size += sizeof(UserRenderNode);119 UserRenderNode::Description m_Description;144 size += sizeof(UserRenderNode); in GetMemorySizeInternal()238 UserRenderNode(240 const UserRenderNode::Description& description);243 virtual ~UserRenderNode() in ~UserRenderNode()
30 class UserRenderNode; variable47 void SetUserRenderNode(UserRenderNode* userRenderNode) in SetUserRenderNode()55 UserRenderNode* GetUserRenderNode() const in GetUserRenderNode()66 UserRenderNode* m_Parent;
30 class UserRenderNode; variable71 virtual void VisitUserRenderNode(UserRenderNode* node) = 0;
71 virtual void VisitUserRenderNode(UserRenderNode* node);
92 virtual void VisitUserRenderNode(UserRenderNode*) {} in VisitUserRenderNode() argument
29 class UserRenderNode; variable48 typedef ut::MoveArray<UserRenderNode*> UserRenderNodeArray;373 void PushUserRenderNode(UserRenderNode* node) in PushUserRenderNode()385 bool TryPushUserRenderNode(UserRenderNode* node) in TryPushUserRenderNode()
92 nw::gfx::UserRenderNode* s_UserRenderNode = NULL;106 nw::gfx::UserRenderNode* userRenderNode = GetUserRenderNode(); in Invoke()230 s_UserRenderNode = nw::gfx::UserRenderNode::DynamicBuilder() in BuildUserRenderNode()
462 nw::gfx::UserRenderNode* userRenderNode = (*node); in SubmitView()