Searched refs:UseOriginalValue (Results 1 – 12 of 12) sorted by relevance
66 .UseOriginalValue(true) // TODO: 選択できる必要はある? in CreateAnimGroup()
253 .UseOriginalValue(true) in GetMemorySizeInternal()
254 .UseOriginalValue(true) in GetMemorySizeInternal()
273 .UseOriginalValue(true) in GetMemorySizeInternal()
438 .UseOriginalValue(true) in CreateAnimGroup()539 .UseOriginalValue(true) in GetMemorySizeInternal()
165 .UseOriginalValue(true) in CreateSkeletalAnimGroup()
485 .UseOriginalValue(true) in GetMemorySizeInternal()
104 .UseOriginalValue(true) // TODO: 選択できる必要はある? in CreateAnimGroup()572 .UseOriginalValue(true) in GetMemorySizeInternal()
260 .UseOriginalValue(true) in CreateAnimGroups()
77 Builder& UseOriginalValue(bool use) { m_UseOriginalValue = use; return *this; } in UseOriginalValue() function
397 .UseOriginalValue(true) in GetMemorySizeForInitialize()
742 .UseOriginalValue(true) in GetMemorySizeForInitialize()