Searched refs:ToPicaU32 (Results 1 – 5 of 5) sorted by relevance
303 u32 borderColorU32 = ref().m_BorderColor.ToPicaU32(); in SetBorderColor()321 u32 borderColorU32 = ref().m_BorderColor.ToPicaU32(); in SetBorderColor()340 u32 borderColorU32 = ref().m_BorderColor.ToPicaU32(); in SetBorderColor()
266 ref().m_AmbientU32 = ref().m_AmbientAndVertexColorScale.ToPicaU32(); in SetAmbient()624 u32 colorByte = ref().m_BlendColor.ToPicaU32(); in SetBlendColor()641 u32 colorByte = ref().m_BlendColor.ToPicaU32(); in SetBlendColor()665 u32 colorByte = ref().m_BlendColor.ToPicaU32(); in SetBlendColor()
1209 ref().m_BufferCommand[0] = ref().m_BufferColor.ToPicaU32(); in SetBufferColor()1221 ref().m_BufferCommand[0] = ref().m_BufferColor.ToPicaU32(); in SetBufferColor()1238 ref().m_BufferCommand[0] = ref().m_BufferColor.ToPicaU32(); in SetBufferColor()
82 …f32 g, f32 b ) { ref().m_##name.Set(r, g, b); ref().m_##name##U32 = ref().m_##name.ToPicaU32(); } \83 … b, f32 a ) { ref().m_##name.Set(r, g, b, a); ref().m_##name##U32 = ref().m_##name.ToPicaU32(); } \85 …(const type& value) { ref().m_##name = value; ref().m_##name##U32 = ref().m_##name.ToPicaU32(); } \
1071 u32 ToPicaU32() const in ToPicaU32() function