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Searched refs:Sound3DParam (Results 1 – 7 of 7) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_Sound3DManager.cpp83 return static_cast<size_t>( numSounds ) * sizeof( Sound3DParam ); in GetRequiredMemSize()
202 const Sound3DParam* actorParam = static_cast<const Sound3DParam*>( arg ); in detail_UpdateAmbientParam()
230 const Sound3DParam* actorParam = static_cast<const Sound3DParam*>( arg ); in detail_GetAmbientPriority()
257 if ( argSize != sizeof( Sound3DParam ) ) return NULL; in detail_AllocAmbientArg()
275 Sound3DParam* actorParam = static_cast<Sound3DParam*>( arg ); in detail_FreeAmbientArg()
294 Sound3DParam::Sound3DParam() in Sound3DParam() function in nw::snd::Sound3DParam
Dsnd_Sound3DActor.cpp130 Sound3DParam param; in SetupSound()
247 Sound3DParam* param = static_cast< Sound3DParam* >( arg ); in detail_UpdateAmbientArg()
Dsnd_Sound3DEngine.cpp42 const Sound3DParam* sound3DParam, in UpdateAmbientParam()
170 const Sound3DParam* sound3DParam, in UpdateAmbientParam()
216 const Sound3DParam* sound3DParam, in GetAmbientPriority()
Dsnd_Sound3DCalculator.cpp63 const Sound3DParam& actorParam, in CalcVolumeAndPriority()
103 const Sound3DParam& actorParam, in CalcPan()
145 const Sound3DParam& actorParam, in CalcPitch()
210 const Sound3DParam& actorParam, in CalcBiquadFilterValue()
/NW4C-2.0.3/include/nw/snd/
Dsnd_Sound3DManager.h68 struct Sound3DParam struct
99 Sound3DParam(); argument
115 const Sound3DParam* actorParam,
122 const Sound3DParam* actorParam,
147 typedef internal::InstancePool<Sound3DParam> Sound3DParamPool;
Dsnd_Sound3DCalculator.h37 struct Sound3DParam;
113 const Sound3DParam& actorParam,
138 const Sound3DParam& actorParam,
162 const Sound3DParam& actorParam,
185 const Sound3DParam& actorParam,
Dsnd_Sound3DEngine.h224 const Sound3DParam* sound3DParam,
234 const Sound3DParam* sound3DParam,
239 const Sound3DParam* sound3DParam,