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Searched refs:SetValue (Results 1 – 3 of 3) sorted by relevance

/NW4C-2.0.3/sources/libraries/anim/res/
Danim_ResAnimGroup.cpp49 ResStaticCast<ResBoneMember>(*this).SetValue(object, value); in SetValueForType()
53 ResStaticCast<ResMaterialColorMember>(*this).SetValue(object, value); in SetValueForType()
57 ResStaticCast<ResTextureSamplerMember>(*this).SetValue(object, value); in SetValueForType()
61 ResStaticCast<ResTextureMapperMember>(*this).SetValue(object, value); in SetValueForType()
65 ResStaticCast<ResBlendOperationMember>(*this).SetValue(object, value); in SetValueForType()
69 ResStaticCast<ResTextureCoordinatorMember>(*this).SetValue(object, value); in SetValueForType()
73 ResStaticCast<ResModelMember>(*this).SetValue(object, value); in SetValueForType()
77 ResStaticCast<ResMeshMember>(*this).SetValue(object, value); in SetValueForType()
81 ResStaticCast<ResMeshNodeVisibilityMember>(*this).SetValue(object, value); in SetValueForType()
85 ResStaticCast<ResTransformMember>(*this).SetValue(object, value); in SetValueForType()
[all …]
/NW4C-2.0.3/include/nw/anim/res/
Danim_ResAnimGroup.h341 void SetValue(void* object, const void* value) const;
372 void SetValue(void* object, const void* value) const;
394 void SetValue(void* object, const void* value) const;
416 void SetValue(void* object, const void* value) const;
437 void SetValue(void* object, const void* value) const;
463 void SetValue(void* object, const void* value) const;
483 void SetValue(void* object, const void* value) const;
504 void SetValue(void* object, const void* value) const;
525 void SetValue(void* object, const void* value) const;
544 void SetValue(void* object, const void* value) const;
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/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResShader.h211 void SetValue(bool value) in SetValue() function
223 void SetValue(f32 x) in SetValue() function
236 void SetValue(f32 x, f32 y) in SetValue() function
249 void SetValue(const math::VEC2& value) in SetValue() function
266 void SetValue(f32 x, f32 y, f32 z) in SetValue() function
280 void SetValue(const math::VEC3& value) in SetValue() function
299 void SetValue(f32 x, f32 y, f32 z, f32 w) in SetValue() function
314 void SetValue(const math::VEC4& value) in SetValue() function